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AI Insights · Timothy · April 2024

Top 5 Stickman Games on iOS in Australia: Q1 2024 Performance

Explore the performance trends of the top 5 Stickman games on iOS in Australia during Q1 2024, including insights on downloads, revenue, and active users.

Top 5 Stickman Games on iOS in Australia: Q1 2024 Performance

In Q1 2024, the top 5 Stickman games on the iOS platform in Australia showcased varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed look at each game's quarterly performance based on data from Sensor Tower.

Stickman Hook

Stickman Hook saw a fluctuating revenue trend, peaking at around $166 in the first week of January and then experiencing a gradual decline, ending the quarter at approximately $70. Weekly downloads showed a significant increase toward the end of the quarter, reaching nearly 4.9K in the last week of March. Active users also rose steadily, from 12.9K at the start of January to about 18.3K by the last week of March.

Stick War: Legacy

For Stick War: Legacy, weekly revenue hovered around the $500-$800 range, peaking at $810 in mid-January and then gradually declining to around $396 by the end of March. Downloads remained relatively stable, with a slight peak of 1.1K in the week of January 22. Active users showed a similar trend, starting at 2.4K and ending the quarter at 2.3K.

Draw 2 Save

Draw 2 Save did not generate any revenue during Q1 2024. The game saw variable download numbers, with a high of 620 in mid-January and a low of 112 in mid-February. Active users experienced a slight decline from 1.8K at the start of January to around 1.6K by the end of March.

Slapstick Fighter: Fight Games

Slapstick Fighter: Fight Games had minimal revenue, peaking at $13 in the week of March 18. Downloads showed a gradual increase over the quarter, starting at 476 in the first week of January and reaching 512 by the last week of March. The game maintained a consistent number of active users, starting at 5.2K and ending the quarter at 5.5K.

Supreme Duelist

Supreme Duelist did not generate any revenue during the quarter. Downloads fluctuated slightly, with a peak of 420 in the first week of January and ending at 388 in the last week of March. Active users were relatively stable, starting at 1.9K and ending at 1.8K.

These insights provide a snapshot of the performance of these top Stickman games on iOS in Australia for Q1 2024. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024